Marco Sidoli

Marco Sidoli

Marco

Sidoli

[Product Designer]

[Product Designer]

[Product Designer]

I am a product designer who moves between precision and emotion - where industrial thinking meets human experience. My foundation in industrial design taught me to shape ideas that endure, while my international journey nurtured a culturally aware, adaptive creativity.

I am a product designer who moves between precision and emotion - where industrial thinking meets human experience. My foundation in industrial design taught me to shape ideas that endure, while my international journey nurtured a culturally aware, adaptive creativity.

I am fascinated by how materials, light and texture evoke emotions, and how products can bridge technology and craftsmanship — giving modern systems a tangible, human presence.

I am fascinated by how materials, light and texture evoke emotions, and how products can bridge technology and craftsmanship — giving modern systems a tangible, human presence.

My goal is to create objects that feel alive: thoughtful, honest and quietly innovative, where emotion meets precision in everyday life.

My goal is to create objects that feel alive: thoughtful, honest and quietly innovative, where emotion meets precision in everyday life.

My goal is to create objects that feel alive: thoughtful, honest and quietly innovative, where emotion meets precision in everyday life.

+6

+6

+6

Years

Years

Years

Exper.

Exper.

Exper.

Working at:

Working at:

Working at:

Design methodology

Human-Centered Design

Human-Centered Design

While structured, my process is inherently non-linear. Using the Double Diamond, I loop dynamically through phases to translate real-time user insights into precise, emotionally resonant physical products.

  • ( 01 )

    Research

    Gathering macro-level context and domain knowledge through desktop research, international trade fairs, and academic literature review.

    Discover (Divergent)

  • ( 02 )

    USER ANALYSIS

    Engaging directly with real people to understand behaviors, physical interactions, and unarticulated needs.

    Discover (Divergent)

  • ( 03 )

    DATA ANALYSIS

    Transforming raw qualitative user feedback into structured visual insights and user storytelling as a diver, to set the project’s constraints.

    Define (Convergent)

  • ( 04 )

    CONCEPTUALIZATION

    I explore multiple form directions through rapid sketching, spatial wireframing, 3D Modelling and visual generative AI tools.

    Develop (Divergent)

  • ( 05 )

    PROTOTYPING

    Giving form through physical mockups, from low-fidelity cardboard, foam, and clay models to high-fidelity 3D-printed functional prototypes.

    Discover (Divergent)

  • ( 06 )

    USER TESTING

    Observing and interviewing users as they interact with physical prototypes and/or immersive VR experience.

    Deliver / Iterate (Convergent)

  • ( 07 )

    FINALIZATION

    Collaborating with engineers and suppliers, I refine CAD geometry, optimize component assembly alongside with renders and animations for production visualization.

    Deliver (Convergent)

  • ( 01 )

    Research

    Gathering macro-level context and domain knowledge through desktop research, international trade fairs, and academic literature review.

    Discover (Divergent)

  • ( 02 )

    USER ANALYSIS

    Engaging directly with real people to understand behaviors, physical interactions, and unarticulated needs.

    Discover (Divergent)

  • ( 03 )

    DATA ANALYSIS

    Transforming raw qualitative user feedback into structured visual insights and user storytelling as a diver, to set the project’s constraints.

    Define (Convergent)

  • ( 04 )

    CONCEPTUALIZATION

    I explore multiple form directions through rapid sketching, spatial wireframing, 3D Modelling and visual generative AI tools.

    Develop (Divergent)

  • ( 05 )

    PROTOTYPING

    Giving form through physical mockups, from low-fidelity cardboard, foam, and clay models to high-fidelity 3D-printed functional prototypes.

    Discover (Divergent)

  • ( 06 )

    USER TESTING

    Observing and interviewing users as they interact with physical prototypes and/or immersive VR experience.

    Deliver / Iterate (Convergent)

  • ( 07 )

    FINALIZATION

    Collaborating with engineers and suppliers, I refine CAD geometry, optimize component assembly alongside with renders and animations for production visualization.

    Deliver (Convergent)

  • ( 01 )

    Research

    Gathering macro-level context and domain knowledge through desktop research, international trade fairs, and academic literature review.

    Discover (Divergent)

  • ( 02 )

    USER ANALYSIS

    Engaging directly with real people to understand behaviors, physical interactions, and unarticulated needs.

    Discover (Divergent)

  • ( 03 )

    DATA ANALYSIS

    Transforming raw qualitative user feedback into structured visual insights and user storytelling as a diver, to set the project’s constraints.

    Define (Convergent)

  • ( 04 )

    CONCEPTUALIZATION

    I explore multiple form directions through rapid sketching, spatial wireframing, 3D Modelling and visual generative AI tools.

    Develop (Divergent)

  • ( 05 )

    PROTOTYPING

    Giving form through physical mockups, from low-fidelity cardboard, foam, and clay models to high-fidelity 3D-printed functional prototypes.

    Discover (Divergent)

  • ( 06 )

    USER TESTING

    Observing and interviewing users as they interact with physical prototypes and/or immersive VR experience.

    Deliver / Iterate (Convergent)

  • ( 07 )

    FINALIZATION

    Collaborating with engineers and suppliers, I refine CAD geometry, optimize component assembly alongside with renders and animations for production visualization.

    Deliver (Convergent)

Career

Career

My Experience

My Experience

Design skill

Human-Centered Design

Design Strategy

UX/UI

Trend Analysis & Benchmarking

3D Modeling

Ergonomics & CMF

Physical Prototyping

VR/AR User Testing

Storytelling & Visual Communication

3D Printing

Keyshot & Blender

DFM

Soft Skills

Cross-collaboration

Project Managment & Problem Solving

Proactive mindset

tools

Rhinoceros

Cinema 4D & Keyshot

Adobe Suite

AI Softwares

Work experience

Samsung Design Europe

Samsung Design Europe

2024 — Present

2024 — Present

Product Designer

Product Designer

Strategic Form Exploration: Work as advanced product strategy team, developing design concepts for future products that balance form, interaction, and user experiences.

AI & Physical Interaction: Translate digital intelligence into physical form, designing subtle, tactile interactions that makes AI feels intuitive and natural beyond the screen.

Research to Manufacturability: Translate early strategic research and user insights into physical concepts, handling everything from initial sketches to physical prototypes.

Cross-Functional Collaboration: Collaborate closely with R/D partner to optimize concepts and bring proposals into industrial reality.

Strategic Form Exploration: Work as advanced product strategy team, developing design concepts for future products that balance form, interaction, and user experiences.

AI & Physical Interaction: Translate digital intelligence into physical form, designing subtle, tactile interactions that makes AI feels intuitive and natural beyond the screen.

Research to Manufacturability: Translate early strategic research and user insights into physical concepts, handling everything from initial sketches to physical prototypes.

Cross-Functional Collaboration: Collaborate closely with R/D partner to optimize concepts and bring proposals into industrial reality.

Gio Tirotto Design Studio

Gio Tirotto Design Studio

2021-2024

2021-2024

Junior Product Designer

Junior Product Designer

End-to-End Design Cycle: Contributed to the full design development cycle across commercial and experimental projects, moving from initial research through to prototype realization.

Advanced Visuals & Testing: Developed 3D models, material studies, and AI-assisted visuals alongside VR experiences to enhance user testing for international clients.

Manufacturing Alignment: Collaborated directly with manufacturing partners to align design intent with production constraints.

End-to-End Design Cycle: Contributed to the full design development cycle across commercial and experimental projects, moving from initial research through to prototype realization.

Advanced Visuals & Testing: Developed 3D models, material studies, and AI-assisted visuals alongside VR experiences to enhance user testing for international clients.

Manufacturing Alignment: Collaborated directly with manufacturing partners to align design intent with production constraints.

EuroBearings

EuroBearings

2014-2018

2014-2018

Mechanical Designer

Mechanical Designer

Mechanical Design & Quality Control: Collaborated closely with engineering teams, using 3D modeling and parametric CAD software throughout the product design process.

Structural Material Strategy: Analytical understanding how materials behave under mechanical constraint to optimize design workflow.

Mechanical Design & Quality Control: Collaborated closely with engineering teams, using 3D modeling and parametric CAD software throughout the product design process.

Structural Material Strategy: Analytical understanding how materials behave under mechanical constraint to optimize design workflow.

Education

Designskolen Kolding

(Denmark)

Designskolen Kolding

(Denmark)

2022 - 2024

2022 - 2024

Master’s Degree in Human-Centered Design

Master’s Degree in Human-Centered Design

  • Universal Design Scholarship

  • Danmarks Nationalbank Best Project Prize

  • Universal Design Scholarship

  • Danmarks Nationalbank Best Project Prize

Università degli Studi di Ferrara (Italy)

Università degli Studi di Ferrara (Italy)

2018 - 2021

2018 - 2021

Bachelor’s Degree in Industrial Product Design

Bachelor’s Degree in Industrial Product Design

  • Eramus+ İstanbul Teknik Üniversitesi // 2019 - 2020

  • Eramus+ İstanbul Teknik Üniversitesi // 2019 - 2020

Design skill

Human-Centered Design

Design Strategy

UX/UI

Trend Analysis & Benchmarking

3D Modeling

Ergonomics & CMF

Physical Prototyping

VR/AR User Testing

Storytelling & Visual Communication

3D Printing

Keyshot & Blender

DFM

Soft Skills

Cross-collaboration

Project Managment & Problem Solving

Proactive mindset

tools

Rhinoceros

Cinema 4D & Keyshot

Adobe Suite

AI Softwares

Testimonial

His flexibility and adaptability to new situations were evident throughout our collaboration, especially during his master's thesis project. If I were to describe Marco in three words, they would be innovative, collaborative, and resilient.

Gio Tirotto

Director, Gio Tirotto Design Studio

Marco is a very precise and organized designer with good experience in power generation components design. I worked with him 2 years, and it was nice to appreciate his flexibility and capacity to adapt to new situations every time.

Luca Gorasso

CEO, Manifattura Catene Viganò

All Rights Reserved © Marco Sidoli

All Rights Reserved © Marco Sidoli

Designed By Emon

Designed By Emon